Dec. 24, 2021

Justin Glibert: Ember, and building onchain games.

This is a conversation with Justin Glibert about an early prototype of Ember (an onchain game) and Lattice (the engine powering the game).


The conversation on publishing today is the very first one I recorded for the podcast about six months ago. It's a conversation with Justin Glibert about patterns he's uncovered while building Ember (an onchain game) and Lattice (the engine behind the game) — patterns related to inflation and zero sum resources, spacial constraints, and user impersonation. I hope you enjoy.

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